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	<title>Comments on: Game Engines #1: IndieLib, 2.5d engine using c++ for rapid game development</title>
	<atom:link href="http://gametuto.com/game-engines-indielib-25d-engine-using-c-plus-plus-for-rapid-game-development/feed/" rel="self" type="application/rss+xml" />
	<link>http://gametuto.com/game-engines-indielib-25d-engine-using-c-plus-plus-for-rapid-game-development/</link>
	<description>Game tutorials for smart beginners and meek geeks</description>
	<lastBuildDate>Wed, 09 Nov 2011 18:03:44 +0000</lastBuildDate>
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		<title>By: MFK</title>
		<link>http://gametuto.com/game-engines-indielib-25d-engine-using-c-plus-plus-for-rapid-game-development/#comment-1022</link>
		<dc:creator>MFK</dc:creator>
		<pubDate>Fri, 29 Jul 2011 11:28:54 +0000</pubDate>
		<guid isPermaLink="false">http://gametuto.com/?p=152#comment-1022</guid>
		<description>just to let people now that cross-platform is currently being developed, - for a closer look:

http://www.indielib.com/forum/viewtopic.php?p=2081#2081

http://code.google.com/p/indielib-crossplatform/</description>
		<content:encoded><![CDATA[<p>just to let people now that cross-platform is currently being developed, &#8211; for a closer look:</p>
<p><a href="http://www.indielib.com/forum/viewtopic.php?p=2081#2081" rel="nofollow">http://www.indielib.com/forum/viewtopic.php?p=2081#2081</a></p>
<p><a href="http://code.google.com/p/indielib-crossplatform/" rel="nofollow">http://code.google.com/p/indielib-crossplatform/</a></p>
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	<item>
		<title>By: Rodrigo Bento</title>
		<link>http://gametuto.com/game-engines-indielib-25d-engine-using-c-plus-plus-for-rapid-game-development/#comment-975</link>
		<dc:creator>Rodrigo Bento</dc:creator>
		<pubDate>Sun, 06 Jun 2010 11:33:02 +0000</pubDate>
		<guid isPermaLink="false">http://gametuto.com/?p=152#comment-975</guid>
		<description>Hello, I&#039;ve seen the video about IndieLib features and I found that it&#039;s great.

I would like to ask why did you choose to use DirectX instead of OpenGL?</description>
		<content:encoded><![CDATA[<p>Hello, I&#8217;ve seen the video about IndieLib features and I found that it&#8217;s great.</p>
<p>I would like to ask why did you choose to use DirectX instead of OpenGL?</p>
]]></content:encoded>
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		<title>By: In game c++ map editor tutorial with IndieLib engine that dosen't use tiles but pieced images like in Braid or Aquaria games</title>
		<link>http://gametuto.com/game-engines-indielib-25d-engine-using-c-plus-plus-for-rapid-game-development/#comment-34</link>
		<dc:creator>In game c++ map editor tutorial with IndieLib engine that dosen't use tiles but pieced images like in Braid or Aquaria games</dc:creator>
		<pubDate>Fri, 09 Jan 2009 11:32:02 +0000</pubDate>
		<guid isPermaLink="false">http://gametuto.com/?p=152#comment-34</guid>
		<description>[...] Game tutorials made easy Game tutorials for smart beginners and meek geeks  About      &#171; Game Engines #1: IndieLib, 2.5d engine using c++ for rapid game development [...]</description>
		<content:encoded><![CDATA[<p>[...] Game tutorials made easy Game tutorials for smart beginners and meek geeks  About      &laquo; Game Engines #1: IndieLib, 2.5d engine using c++ for rapid game development [...]</p>
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	<item>
		<title>By: Javier López</title>
		<link>http://gametuto.com/game-engines-indielib-25d-engine-using-c-plus-plus-for-rapid-game-development/#comment-30</link>
		<dc:creator>Javier López</dc:creator>
		<pubDate>Wed, 31 Dec 2008 18:58:27 +0000</pubDate>
		<guid isPermaLink="false">http://gametuto.com/?p=152#comment-30</guid>
		<description>It is almost completed!

&lt;strong&gt;BackDrops&lt;/strong&gt;
 (x) Translation
 (x) Rotation
 (x) Scaling
 (x) Transparency
 (x) Mirroring
 (x) Tiling
 (x) Layers
 (x) Z ordering inside each layer
 Parallax scrolling
 Morphing effects
 (x) Tinting
&lt;strong&gt;Camera&lt;/strong&gt;
 (x) Zoom
 (x) Movements
&lt;strong&gt;IO&lt;/strong&gt;
 (x) Save Map XML
 &lt;em&gt;Load Map XML&lt;/em&gt;
 &lt;em&gt;Create New Map loading a tileset file&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>It is almost completed!</p>
<p><strong>BackDrops</strong><br />
 (x) Translation<br />
 (x) Rotation<br />
 (x) Scaling<br />
 (x) Transparency<br />
 (x) Mirroring<br />
 (x) Tiling<br />
 (x) Layers<br />
 (x) Z ordering inside each layer<br />
 Parallax scrolling<br />
 Morphing effects<br />
 (x) Tinting<br />
<strong>Camera</strong><br />
 (x) Zoom<br />
 (x) Movements<br />
<strong>IO</strong><br />
 (x) Save Map XML<br />
 <em>Load Map XML</em><br />
 <em>Create New Map loading a tileset file</em></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AdrianMG</title>
		<link>http://gametuto.com/game-engines-indielib-25d-engine-using-c-plus-plus-for-rapid-game-development/#comment-29</link>
		<dc:creator>AdrianMG</dc:creator>
		<pubDate>Wed, 31 Dec 2008 18:44:02 +0000</pubDate>
		<guid isPermaLink="false">http://gametuto.com/?p=152#comment-29</guid>
		<description>I cann&#039;t wait to see the editor :D</description>
		<content:encoded><![CDATA[<p>I cann&#8217;t wait to see the editor <img src='http://gametuto.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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